Because of things like this I will stop using Firefox today. The article I linked to is about the file picker in Firefox, which is really lacking in many areas. My particular use case is as follows:
I use dropbox camera uploads to upload each and every photo/video I take. So on my laptop I have a folder containing thousands of photos and videos named in a “Y-M-D H.M.S.jpg” format. Now when I want to upload a few photos via Firefox, I do not get a thumbnail/preview for a jpg if the file is larger than 2MB(or has it got to do with a longest side of over 4096 pixels? either way no preview for me…). Another fun fact: 99% of my photos is larger than 2MB. So in order to find the photo that I want to upload I have to open up a file explorer and search in thousands of photos. Then I have to remember the name in the awkward format. Then I can head back to FF in the hope I still remembered the filename. This effort is only for uploading one photo… Imagine when I want to upload more than one photo. In short, usability is hard to find in Firefox when uploading photos.
For me this one (little?) thing is so annoying that FF is no longer usable for me. This annoyance have been present for over 10 years now!
Today I finally released my android application called Copydroid. Copy-what? Yes Copydroid, as the name implies this is an android application that copies something.
So let me explain to you what this app does: it lets you copy and paste between your computer and android device! How cool is that? No more e-mail sending or android cable searching to quickly transfer some text from phone to computer. You can now install Copydroid on your android device and a client on your desktop/laptop and setup a link between these two. After setting up you are ready to go! Just type some text on your computer, select it and copy it (CTRL+C!!!)… voila the text is now available on your phone or tablet or whatever android device you have that is connected to the internet.
It also works the other way around, so you could select for example a link in your favorite android browser, copy it. Go to your computer if you are not allready sitting in front of it and then paste (CTRL+V).
How nice is this? I already like it a lot, that’s why I made the app!
The app is available at the Android Market a.k.a. Google Play:
Update 08-03-2016: At the moment this app is unavailble because I have no time to maintain it.
Is your GrabIt newsgroup leecher not unpacking your downloads anymore? Does it flash the following warning at the bottom of the screen:
Repair it - out the name of the par2 file from the command line
If you have this problem, then I have your solution! Check your download folder and see if any foldername ends with “.par2” or “.PAR2” or “.par” or “.PAR” or anything like that. If you found folders ending with “.par2” you should remove that from the folder name, so just rename it and remove the .par2/.PAR2/.par/.PAR from the folder name. It is a folder and not a par file, so it should not have this extension in the folder name.
Note: You should only change the foldername when GrabIt is DONE downloading/extracting, or change a folder name GrabIt is not currently using to download to or extract from. If you do this anyways you will mess things up and I will not take responsibility for it…
When you resolved all folder names to be without .par(2) extensions the repair and extract now functionallity will once again work like it has before!
What GrabIt does is checking all files/folders in the download folder and checks to see if the file/foldername has some kind of .par extension. Because it can’t handle a folder to use as par file you will receive the error message stated above.
The goal of this tutorial is to create instances of objects instead of copies to improve loading time in games developed using the Ogre3D Graphics Engine in combination with a so-called DotSceneLoader. A DotSceneLoader is a library that loads a ‘.scene’ file generated by OgreMax exporter. OgreMax exporter is used to export 3D scene’s created in Autodesk 3DS Max. The problem is that sometimes when you want a lot of same objects in your scene, you have to clone those objects, seems obvious…… Continue reading Clone Object as instance